Half-Changeling

Half-Changeling
Half-Changelings have existed for some time, but only recently have they become more than vanishingly rare. Still rather uncommon, powerful abilities retained from their Changeling heritage lead some to believe that they are still the stuff of folk tales and nothing more.

Personality
Cautious and reclusive thanks to the severe stigma placed upon changelings, they tend to adopt the form and mannerisms of the ponies that bore them, hiding their real personality behind a protective facade. Despite this, their nature bleeds through as a thoughtful, pragmatic philosophy that lends itself to careful thought over rash actions.

Physical Description
In their true form, half-changelings are a mixture of the gentler equine features of their Pony parents and the harsh insectoid changelings, varying from as little as sharp fangs on an otherwise unremarkable earth pony to full-blown glowing eyes, perforated limbs and torn up manes that characterise their more evil heritage. Most, especially those more obviously not true ponies, choose to permanently mask this with their natural shapechanging abilities.

Alignment
Torn between the fundamental goodness of ponies and the malicious evil of Changelings, Half-changelings often find themselves at the extremes of all alignments – passionate defenders of good or furious destroyers, immovable upholders of righteous law or spirited rebels fighting for freedom above all else.

Names
Most often named in the manner of their pony parents, their names are as indistinguishable as half-changelings themselves.

Male Names: Caboose, Whitewash, Comet Tail

Female Names: Oakey Doke, Velvet Light, Fuchsia Fizz

Half-Changeling Racial Traits
+2 to any one ability score: Half-changelings are as varied as both of their parents, as much defined by their upbringing as their race.

Medium: As Medium creatures, Half-Changelings have no special bonuses or penalties due to their size.

Ungulate: Half-Changelings are of the Ungulate creature type with the Chrysalid subtype.

Normal speed: Half-Changeling base land speed is 30 feet.

Integrated: Half-Changelings gain a +2 bonus to Bluff, Sense Motive and Knowledge (local).

Flight: Half-Changelings have wings that grant them a fly speed of 30 feet with average maneuverability as long as they are in their natural state or are maintaining a winged form. As a winged creature, Half-Changelings treat Fly as a class skill.

Shapechange (Ex): Half-Changelings have the supernatural ability to assume the appearance and form of any Medium ungulate creature. This change is a standard action, can be used at will, and lasts until the next time the Half-Changeling changes form. This is not an illusory effect, but a physical alteration of the halfchangeling’s body that includes tactile and auditory changes. Despite this, this ability cannot grant the halfchangeling any new abilities or change her attributes (but she can lose the Flight ability if her form does not have suitable wings). A half-changeling reverts to her natural form when killed. A true seeing spell reveals her natural form. The half-changeling gains a +10 racial bonus on Disguise checks to appear as a different medium creature of the ungulate type when using this ability

Languages: Half-Changelings begin play speaking Common. Half-Changelings with high intelligence scores can choose any other language they want (Aside from secret languages like Druidic).

Alternate Racial Traits
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